QANTM ART EXHIBITION 2012
Featuring animation, games, artwork, character and environment show reels and more from the students of the 2011 Bachelor of Interactive Entertainment at Qantm College Melbourne. Only on for one night on Tuesday January 24th from 6:00pm – 10:00pm.
QANTM ART EXHIBITION 2012
Featuring animation, games, artwork, character and environment show reels and more from the students of the 2011 Bachelor of Interactive Entertainment at Qantm College Melbourne. Only on for one night on Tuesday January 24th from 6:00pm – 10:00pm.
11R GAMES
11R Games is a studio formed by students as part of the IEP301-302 course at QANTM College, Melbourne. OGI is a casual 3D puzzle game for iOS devices. Players must use their spatial awareness and pattern recognition skills to help Ogi free
ANDREW BOWLER
Andrew is into everything highly visual and creative, and has previously graduated and worked in the graphic art field, but over the last few years began to develop a passion for animation. With a focus on 2D animation, illustration and
ANDREW BOWLER
Andrew is into everything highly visual and creative, and has previously graduated and worked in the graphic art field, but over the last few years began to develop a passion for animation. With a focus on 2D animation, illustration and
ANDREW CASIE CHITTY
Andrew has just begun his 1st year of Animation at Qantm College Melbourne. He has completed a course in games design at Swinburne University and is now eager to develop his skills in 3D modelling and animation. Email: a.chitty@hotmail.com Phone:
ANDREW CASIE CHITTY
Andrew has just begun his 1st year of Animation at Qantm College Melbourne. He has completed a course in games design at Swinburne University and is now eager to develop his skills in 3D modelling and animation. Email: a.chitty@hotmail.com Phone:
ANTONY CONNOR
I am currently completing the Bachelor of Interactive Entertainment Majoring in Animation at QANTM College. I have experience in a number of software packages such as Autodesk 3DS Max and Maya as well as Adobe Photoshop, Flash, Premiere and Illustrator.
ANTONY CONNOR
I am currently completing the Bachelor of Interactive Entertainment Majoring in Animation at QANTM College. I have experience in a number of software packages such as Autodesk 3DS Max and Maya as well as Adobe Photoshop, Flash, Premiere and Illustrator.
BEN EE
Benjamin Ee is a young budding artist who has pursuing a career in Concept Art since age 13. Email: Ben.Ee@live.com.au Website: http://cheeseboy18193.deviantart.com/gallery/
BEN OUCHIRENKO
Ben Ouchirenko is currently a student at Qantm Melbourne undertaking a degree in game design. In the design process Ben specialises in concept imagery and art assets as well as being involved in the nuts and bolts mechanics of gameplay.
BEN OUCHIRENKO
Ben Ouchirenko is currently a student at Qantm Melbourne undertaking a degree in game design. In the design process Ben specialises in concept imagery and art assets as well as being involved in the nuts and bolts mechanics of gameplay.
BREE DONNELLAN
Since early childhood, Bree has had a passion for the arts, receiving numerous awards for her artworks. In her high school years, Bree took on role as Arts captain at Gisborne Secondary College. After leaving High School, Bree began commission works, designing
BREE DONNELLAN
Since early childhood, Bree has had a passion for the arts, receiving numerous awards for her artworks. In her high school years, Bree took on role as Arts captain at Gisborne Secondary College. After leaving High School, Bree began commission works, designing
CHRIS TOLL
I am currently a first year student at QANTM College chasing my dreams of working in the 3D/Animation industry. My main passion is 3D modelling and character creation. I aim to start building on my professional portfolio this year
CHRIS TOLL
I am currently a first year student at QANTM College chasing my dreams of working in the 3D/Animation industry. My main passion is 3D modelling and character creation. I aim to start building on my professional portfolio this year
CUBIC CAPITALIST CONUNDRUM
Cubic Capitalist Conundrum It is the near future! You, as a young tower builder forced into the trade by your gender irrelevent parental figure, scoff at your grand parents old fashioned way of building a tower from the ground up.
CUBIC CAPITALIST CONUNDRUM
Cubic Capitalist Conundrum It is the near future! You, as a young tower builder forced into the trade by your gender irrelevent parental figure, scoff at your grand parents old fashioned way of building a tower from the ground up.
DARREN HALL
Darren Hall, a highly awarded and successful retail business operator, whom three years ago undertook a bold decision changing careers at age 38. During his extensive retail career, Darren spent two years with Smart Digital Australia, a royalty free image
DARREN HALL
Darren Hall, a highly awarded and successful retail business operator, whom three years ago undertook a bold decision changing careers at age 38. During his extensive retail career, Darren spent two years with Smart Digital Australia, a royalty free image
JARRYD CAMPI
Jarryd Campi is a Game Designer with experience in Unity, Source and Unreal technologies, as well as content creation in Maya and Photoshop. His first game “Tether” was released on the Android market in late 2011 with an iOs version
JARRYD CAMPI
Jarryd Campi is a Game Designer with experience in Unity, Source and Unreal technologies, as well as content creation in Maya and Photoshop. His first game “Tether” was released on the Android market in late 2011 with an iOs version
JOE TOOLE
Joe has interned at XYZ studios (rendering assistant), Pachinko Pictures (3D artist), Ronin Film, Hollywood (3D animator). Graduating Qantm in 2011, Joe hopes to work in Film as an Animator or Pre-Production artist. Email: cgjobo@gmail.com Website: www.wix.com/cgjobo/folio
JOE TOOLE
Joe has interned at XYZ studios (rendering assistant), Pachinko Pictures (3D artist), Ronin Film, Hollywood (3D animator). Graduating Qantm in 2011, Joe hopes to work in Film as an Animator or Pre-Production artist. Email: cgjobo@gmail.com Website: www.wix.com/cgjobo/folio
KEITH CRAWFORD
Keith has always dreamed of working in the animation field. He enjoys creating short films set in stylised worlds, and has a keen interest in storytelling. His artistic influences include Takashi Murakami, Mary Blair and Patricia Piccinini. As well as
KEITH CRAWFORD
Keith has always dreamed of working in the animation field. He enjoys creating short films set in stylised worlds, and has a keen interest in storytelling. His artistic influences include Takashi Murakami, Mary Blair and Patricia Piccinini. As well as
MANDELA KOMBA
Mandela has a fond love for 2D animation and illustration. His main influences are LeSean Thomas, Jeff “Chamba” Cruz & Tien Wei. While attending QANTM he has learnt a lot and his love for the medium has grown. Email: mkomba@gmail.com
MANDELA KOMBA
Mandela has a fond love for 2D animation and illustration. His main influences are LeSean Thomas, Jeff “Chamba” Cruz & Tien Wei. While attending QANTM he has learnt a lot and his love for the medium has grown. Email: mkomba@gmail.com
NINA NIKOLIC
Nina is an aspiring 3D character animator and artist. She is also project manager for Swing Interactive on their game project Whisperous. Email: nina@nnikolic.com Website: http://nnikolic.carbonmade.com/ Swing Interactive: http://www.swinginteractive.com Twitter: @nerdnina, @swinginteractiv Facebook: https://www.facebook.com/swinginteractive
NINA NIKOLIC
Nina is an aspiring 3D character animator and artist. She is also project manager for Swing Interactive on their game project Whisperous. Email: nina@nnikolic.com Website: http://nnikolic.carbonmade.com/ Swing Interactive: http://www.swinginteractive.com Twitter: @nerdnina, @swinginteractiv Facebook: https://www.facebook.com/swinginteractive
RANDOM STUDIOS
Random Studios was founded by Andrew Kite and Joseph Falzon. In December 2011, Random Studios contracted the art skills of Mandela Komba and began work on their first game Robots. Robots will be available on the Apple App Store in
RANDOM STUDIOS
Random Studios was founded by Andrew Kite and Joseph Falzon. In December 2011, Random Studios contracted the art skills of Mandela Komba and began work on their first game Robots. Robots will be available on the Apple App Store in
RHYS KNIGHT
I have always enjoyed art, it has been a huge part of my life and I frequently draw all sorts of things. I thoroughly enjoy playing video games and listening to metal music. I hope in the future that I
RHYS KNIGHT
I have always enjoyed art, it has been a huge part of my life and I frequently draw all sorts of things. I thoroughly enjoy playing video games and listening to metal music. I hope in the future that I
SWING INTERACTIVE
Swing Interactive is a company founded by 13 talented students of QANTM College Melbourne and an external audio contractor. At QANTM, we are required to undertake a final game project run as a studio simulation for educational purposes. We founded
SWING INTERACTIVE
Swing Interactive is a company founded by 13 talented students of QANTM College Melbourne and an external audio contractor. At QANTM, we are required to undertake a final game project run as a studio simulation for educational purposes. We founded